Search Keyword:
Grade Level:
Search in:
Advanced Search
American Revolution
Description:
Students will select and read various books about the different American Colonies and record facts concerning the books author, title, and subject. Next,students illustrate playing cards to represent the facts found, then use the cards to play a game similiar to rummy. This lesson uses artistic creation and game playing to increase student interest and attention.
Goals & Objectives:
LIBRARY MEDIA SKILLS OBJECTIVES
-The student will read to find information related to setting.

CURRICULUM OBJECTIVES
-This activity may be used in a social studies unit in United States history to reinforce understanding of events during America's Revolutionary War period.

MOTIVATIONAL OBJECTIVES
The student will:
-become interested in the research process.
-understand the importance of information skills.
-experience increased confidence in research ability.
-achieve satisfaction in research accomplishments.
Materials & Sources:

Resource List
Playing Card Templates

 

Credits:
School Library Media Activities
Adapted for SOS by Kori Gerbig
School of Information Studies, Syracuse University
Sources:
School Library Media Activities Monthly
June 2003; 19(10); 14-15
http://www.schoollibrarymedia.com

 

Procedures:
INSTRUCTIONAL ROLES:
-The library media specialist book-talks the titles and provides colony fiction bibliographies. The teacher introduces the activity and follows student interactions while playing the game.

ACTIVITY AND PROCEDURES FOR COMPLETION
-The library media specialist sets up a fiction book display of titles related to each colony during the Revolutionary War. A book-talk provides the motivation for students to select and read a title related to one of the colonies.
-After students have read their titles, the teacher introduces the templates. Each student will make three cards for the title that he or she has read. Each card will be illustrated to represent an event or character in the book. Details will be important for illustrating the three cards. One card will be an author or main entry card, one card will be a title card, and the third card will be a subject card. The name of the colony should be written in the banner at the top of each card. Decks for playing will be made up of thirteen sets (one for each colony).
-Students may discuss their books with others in small groups. The teacher explains how one might read for details that could be used in an illustration for one of the cards.
-The game is played like rummy. Two to four students are dealt seven cards each. The rest of the shuffled deck is placed in the center. The objective is to get the most sets of cards and go out.

FOLLOW-UP
-Students may read about the colonies and identify the details that might appear in a fiction story with the Revolutionary War as the time period for a fiction work and the colony as the physical setting.
Assessment:
EVALUATION
-The student will read a fiction book about one of the colonies and identify details to use in illustrating three events from the story.
Sources:
School Library Media Activities Monthly
June 2003; 19(10); 14-15
http://www.schoollibrarymedia.com
Print this Lesson Plan
Presented By: School Library Media Activities Monthly
Website by Data Momentum, Inc.