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Instructional Goals:
1. Introduce students to the OPAC.
2. Students will become more familiar with all the library has to offer.
Learning Objectives:
1. Fifth grade students will be able to successfully search the OPAC on their own.
2. Students will be able to use the information from the OPAC to find a book in the library.
Motivational Goals:
1. Students will build confidence in their ability to effectively search the OPAC and the library.
2. Students will experience an increase in comfort levels in the library and on the computer with the online catalog.
I. Intro:
A. The students will be introduced to the presenters of the lesson
B. The focus of the lesson will be presented. "Today we are going to teach you how to use Patron's Catalog effectively while looking for resources in the library."
C. We will then cover expectations. "We expect you to be good listeners and be able to follow directions at all times." We would then briefly explain expectations, for example: not playing with the computer while we are talking, listening and raising their hand to share ideas.
D. A brainstorming session will begin with "What do you think Patron's Catalog is and what is it used for?," When would you use it? We will prompt students for a good discussion and record ideas. The first powerpoint slide will be on the screen to help formulate ideas. (This will create an Attention getting device by sparking curiosity)
II. Body A. Instructors will take turns presenting slides and explaining the concept to be learned from each slide. After each direct instruction slide on easy or expanded search techniques there is a practice session for the students to explore the catalog with. We will allow time for instruction, exploration and then forming some conclusions about the results they found. (This will provide Relevance by making it a meaningful task that they will use again)
III. Conclusion/ Evaluation
A. As a culminating activity we have created powerpoint jeopardy to allow students to practice the skills we taught them. We will act as judges, presenters, and scorekeepers of the activity and the students will be the contestants. (This will help with Confidence because they will be able to succeed and receive immediate feedback if they need more assistance) B. Rules will be explained as follows:
1. we will split into two teams of three that we assign
2. you will take turns between teams and be able to pick a category and amount to wager
3. you will have approximately 20 seconds to find the answer on Patron's Catalog and report it to us
4. a correct answer will result in the amount of points you wagered for your team
5. an incorrect answer will result in a loss of points you wagered
6. you may not pass your turn
7. the team at the end with the most points wins
8. in the result of a tie both teams win C. We will then play the game according to the rules listed above until the time allotted expires or there are no more questions to answer A team winner will be awarded and both teams for good sportsmanship will be awarded a bookmark prize as a motivational tool that ties directly to the lesson (Satisfaction will take place when they complete the lesson and realize they have had fun and done a great job with Patron's Catalog. They will also feel satisfied as they head to the library to take out a book they searched for with ease)
Technique: Our presentation methods will involve direct instruction, powerpoint presentation, and hands on experience. With this combination of strategies the lesson will move along at a consistent pace and the students will be motivated to stay on target. The lesson will also be more meaningful due to the hands on practice throughout the activity. The motivational strategies will involve practice, praise and encouragement from the presenters, as well as a surprise bookmark at the end of the lesson for a job well done. Also, working on the computer itself acts as a motivator, as well as an interactive power point presentation. Conclusion: This lesson will introduce students to Patron' s Catalog and all it has to offer. This will help them in finding books for pleasure and assist them in finding sources for research. This will help make them more comfortable and be more effective in the library. Overall, it will make their library experience more enjoyable